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AI Insights · Timothy · July 2022

Top 5 Character Collection Games on iOS in Turkey - Q2 2022

Discover the performance trends of the top 5 character collection games on iOS in Turkey during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Character Collection Games on iOS in Turkey - Q2 2022

The second quarter of 2022 saw notable trends in the performance of the top 5 character collection games on iOS in Turkey. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular apps.

Subway Surfers from Sybo Games ApS experienced fluctuations in weekly downloads, peaking at approximately 69K in early May before stabilizing around 22K towards the end of the quarter. The game's weekly revenue showed a similar trend with a notable peak of $1.2K in mid-May, ending the quarter at around $570. Weekly active users saw a gradual decline from over 1.4M at the start of April to about 951K by the end of June.

Head Ball 2 - Soccer Game by MASOMO LIMITED showed consistent performance in weekly downloads, starting at 13.8K and reaching a high of 20.4K in early May, before stabilizing around 11.6K towards the end of June. The game’s weekly revenue peaked at $9.1K at the beginning of April and ended the quarter with a steady revenue of around $4.8K. Active users saw a steady increase from 146K in late March to about 158K by the end of June.

eFootball™ 2024 from KONAMI had a varied performance, with weekly downloads peaking at 17K in mid-April and fluctuating around 6.8K by the end of June. The game’s revenue saw a significant drop from $32.8K in late March to approximately $3.2K by the end of June. Active users started at 304K and saw a decline to about 180K by the quarter's end.

Apex Legends Mobile by Electronic Arts, despite being a new entrant, showed a strong start with 132K downloads in its launch week in mid-May. However, downloads dropped to around 3.5K by the end of June. Revenue peaked at $4.1K during its launch week and gradually decreased to approximately $980 by the quarter's end. Active users also declined from 115K in mid-May to about 27K by the end of June.

Brawl Stars from Supercell demonstrated stable performance in weekly downloads, peaking at 20.5K in early May and maintaining around 14.1K towards the end of June. The game's weekly revenue saw a significant peak of $32.9K in early May, ending the quarter with around $14.5K. Active users showed a positive trend, starting at 176K in late March and gradually increasing to about 206K by the end of June.

These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022